It has long been common practice in software design to use libraries of recurring solutions to solve common problems in software design. Such solutions are also called design patterns.
Source: Design patterns
It has long been common practice in software design to use libraries of recurring solutions to solve common problems in software design. Such solutions are also called design patterns.
Source: Design patterns
Designer’s main skill is not Photoshop or Sketch, but the ability to formulate and describe a scenario.
“Blockchain is a shared, immutable ledger that facilitates the process of recording transactions and tracking assets in a business network. An asset can be tangible or intangible.”
Source: What is blockchain? | IBM
“Not every project requires us to write personas. Interviews (or interviews alone) are not always the best way to collect the insights we need to understand our users. Customer journeys are not the be-all-and-end-all in visualizing a user’s experience. The tools and methods we use should differ from project to project because the specific goals and scope of each project is different.”
Source: Personas aren’t the problem… your methodology is – UX Collective